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 InuYasha (Updated)

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AuthorMessage
CVS Artist



Posts : 675
Join date : 2012-10-26

PostSubject: InuYasha (Updated)   Mon 24 Feb - 21:47

well after a while from releasing InuYasha months ago now it is time for a huge update
inuyasha is almost done InuYasha throwing is fixed

he has to get

-air throw
-AI
-/maybe fix hit boxes\

he has English voice patch
so enjoy inuyasha and what inuyasha character is next?

https://www.mediafire.com/?h5z5ynswann956w

Spoiler:
 
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NinjaRyu



Posts : 372
Join date : 2012-12-14

PostSubject: Re: InuYasha (Updated)   Tue 25 Feb - 8:10

thank you  Like a Star @ heaven 
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XG417



Posts : 19
Join date : 2013-05-27

PostSubject: Re: InuYasha (Updated)   Tue 25 Feb - 21:29

Definitely do Lord Fluffeh (Sesshomaru)!

Thnx, good updates right here!
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wingnut



Posts : 816
Join date : 2012-11-10

PostSubject: Re: InuYasha (Updated)   Wed 26 Feb - 8:00

Good work!!
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Fightfan



Posts : 463
Join date : 2012-07-18

PostSubject: Re: InuYasha (Updated)   Thu 27 Feb - 22:24

He's great
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XG417



Posts : 19
Join date : 2013-05-27

PostSubject: Re: InuYasha (Updated)   Fri 28 Feb - 9:53

OK, so after playing with him for quite a while (this one's really good), I got some things to say about this char.

It still bothers me that his Bakuryuuha doesn't have any continuous damage, like, it only hits one time and then the opponent could plow through the wind without a scratch. Was that intentional?

Also, I have a suggestion: Why not make his Hijinkessou take away a very small portion of his life per use? It makes sense, since he's using his own blood after all, and it can help prevent spamming.

Lastly, I can't help but notice... did you tweak his sprites in some way? he kinda looks different from his original sprites.

Well, that's all for now. Continue pumping out awesome chars, mate!
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