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 Dr. Fate updated

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kokehackz



Posts : 513
Join date : 2013-11-17
Location : Málaga,Spain

PostSubject: Re: Dr. Fate updated   February 18th 2014, 4:28 am

Thanks a lot for this char and pals   , but I get an error in mugen 1.0 with statedef 2500 in this updated Dr. Fate , I comment all the lines of code that contain 2500 and works but it loses this power called proyectile in the code     
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yolomate



Posts : 2178
Join date : 2013-06-17
Age : 39

PostSubject: Re: Dr. Fate updated   February 18th 2014, 11:12 pm

peolple need fixed the pals from zombiebrock please!!!    
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Angelus_Silverhead



Posts : 1296
Join date : 2012-05-01
Age : 26
Location : Ukraine

PostSubject: Re: Dr. Fate updated   February 19th 2014, 10:49 am

@yolomate wrote:
peolple need fixed the pals from zombiebrock please!!!    

Well, zombiebrock can fix his palettes, if he want.

Or I can help you, if you need it so much.
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yolomate



Posts : 2178
Join date : 2013-06-17
Age : 39

PostSubject: Re: Dr. Fate updated   February 19th 2014, 6:54 pm

@yolomate wrote:
@zombiebrock wrote:
Request Siralexbaby
Dr Fate Beta
1st a "fixed" Regular Dr Fate pallet
Old         Vs  New  
now the rest
LToR
The Spectre ,Ultraman,Old Batman,Black Lantern,Blackest Night,Sketched,Lex Corp,Evil 1 & 2


http://www.mediafire.com/download/906y38ey9131x9h/drfatepals.rar


Zombiebrock  pals workin in the fight but no in the new new standing amination  I fixed but no idea!! help me Angelus_Silverhead
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cravd



Posts : 967
Join date : 2012-05-30
Location : Mexico

PostSubject: Re: Dr. Fate updated   February 20th 2014, 5:03 pm

i like stance new is good
  
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RobiWanKen0bi



Posts : 288
Join date : 2012-10-05

PostSubject: Re: Dr. Fate updated   February 21st 2014, 5:55 am

Really good for a beta. Can't wait for a full release too.   
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Trojanman704



Posts : 119
Join date : 2013-07-14

PostSubject: Re: Dr. Fate updated   February 21st 2014, 5:01 pm

this character keeps getting better and better. I feel he needs a bit more polish with his contacts like I notice when he electric grabs chars he grabs disappear and he can use maybe a few more frames in his floating so it doesn't look so stiff maybe a cape movement or something. I love the new pallets for him keep up the great work and thank you for finally bringing this character to life on mugen.
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Fightfan



Posts : 463
Join date : 2012-07-18

PostSubject: Re: Dr. Fate updated   February 22nd 2014, 12:12 am

Very Nice. However, am I the only one having trouble getting the pyramid and Spectre hypers to work?
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ldpp



Posts : 217
Join date : 2013-04-09
Location : Republica Dominicana

PostSubject: Re: Dr. Fate updated   February 24th 2014, 9:21 pm

Every update he just get better and better. keep it up !
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wacky me



Posts : 87
Join date : 2014-01-20

PostSubject: Re: Dr. Fate updated   February 24th 2014, 11:29 pm

I have not gotten that hyper to work either.
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wingnut



Posts : 816
Join date : 2012-11-10

PostSubject: Re: Dr. Fate updated   February 26th 2014, 7:05 am

Nice update!!
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NinjaRyu



Posts : 372
Join date : 2012-12-14

PostSubject: Re: Dr. Fate updated   February 28th 2014, 8:40 pm

great char   
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MatreroG



Posts : 117
Join date : 2014-03-09

PostSubject: Re: Dr. Fate updated   March 9th 2014, 8:47 am

The new stance is really good.

Keep working, this char could be amazing  Cool 
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Mantovani



Posts : 57
Join date : 2014-02-25
Age : 21
Location : Brazil

PostSubject: Re: Dr. Fate updated   March 9th 2014, 9:14 am

Great update! It's good to see the evolution of this char.
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Dr. Fate updated
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