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 Mr. Sinister by BigPimp

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warecus



Posts : 380
Join date : 2012-05-27

PostSubject: Re: Mr. Sinister by BigPimp   July 27th 2013, 3:00 am

@BigPimp wrote:
@Arkady wrote:
He doesn't have a healing factor, but he is invulnerable, so yes it is a type of healing, he is more like the T1000 in Terminator 2 movie, molecular memory, ( like a very durable memory foam)
id like to see a invulnerable animation where he reverts from an injury, i have luke cage laughing in his invulnerable form. Maybe look at how mvc2 bad guy abyss reforms, and use that as a stepping stone towards an animation for this power

i would say more
thats freaking great idea
something like in this state get hits sprites replaced with this reform twisting anim
he cant be knocked down, and recieves none/lesser damage
something like that i guess

exactly exactly
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dev



Posts : 433
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PostSubject: Re: Mr. Sinister by BigPimp   July 27th 2013, 3:07 am

@BigPimp wrote:
sure, although you sound alittle conspiratorially:ninja: or its just me, being suspicious:) 

ps. also sinister is the boss in deadpool game? came as complete shock to me

Yeah, he is a boss in the Deadpool game, but I don't like how they portrayed him. I mean, he "died" crushed by a sentinel feet?! [You must be registered and logged in to see this image.]
That-is-lame.
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BigPimp



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Age : 25
Location : Russia

PostSubject: Re: Mr. Sinister by BigPimp   July 27th 2013, 3:24 am

well its a deadpool game. as far as i saw cutscenes with him its even not the most emarassing moment:lol!: 
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Blagoy



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PostSubject: Re: Mr. Sinister by BigPimp   July 27th 2013, 5:52 am

BP try to made his body more metalic
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Hypersonic



Posts : 898
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PostSubject: Re: Mr. Sinister by BigPimp   July 27th 2013, 10:54 am

I don't remember if you have any voice you're gonna use for Sinister. I can give it a shot if you'd like
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Arkady



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PostSubject: Re: Mr. Sinister by BigPimp   July 27th 2013, 2:35 pm

i have the Xml2 voice, plus we can rip the WATXM episodes that have him in it, but if there are any lines, that are needed, I'm sure your the first to be asked
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DukeNukem 2417



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PostSubject: Re: Mr. Sinister by BigPimp   July 27th 2013, 3:34 pm

@dev wrote:
@BigPimp wrote:
sure, although you sound alittle conspiratorially:ninja: or its just me, being suspicious:) 

ps. also sinister is the boss in deadpool game? came as complete shock to me

Yeah, he is a boss in the Deadpool game, but I don't like how they portrayed him. I mean, he "died" crushed by a sentinel feet?! [You must be registered and logged in to see this image.]
That-is-lame.

They probably did that as a joke, considering this IS a Deadpool game, after all...

Anyways, just had an idea for an entrance---Sinister opens one of those portal things he can create....except he descends from the ceiling, instead of coming up through the floor.
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skillfrank



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PostSubject: Re: Mr. Sinister by BigPimp   July 27th 2013, 7:17 pm

how about falling sentinel feet as an attack
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BigPimp



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PostSubject: Re: Mr. Sinister by BigPimp   July 27th 2013, 9:46 pm

@Blagoy wrote:
BP try to made his body more metalic
yeah man, i thought about it too. im not really on that right now though, mostly because im not really sure how
still i have in mind same update i did for deathstrike. stripes

@Arkady wrote:
i have the Xml2 voice, plus we can rip the WATXM episodes that have him in it, but if there are any lines, that are needed, I'm sure your the first to be asked

i actually have modified xml2 sound right here. im not sure if i sent them to you? anyway it has all needed lines for intros/winposes/taunts/hypers ect. and i modified them to sound more like his tas voice with this little metallic echo
so no futher work on sounds needed

@skillfrank wrote:
how about falling sentinel feet as an attack

well, i think thats more idea for unlimited, unique intro vs sinister, instant win:)

DukeNukem wrote:
Anyways, just had an idea for an entrance---Sinister opens one of those portal things he can create....except he descends from the ceiling, instead of coming up through the floor.

yeah, idea with teleporting from ceiling is kinda around already. not for intro though:)

edit: wait hyper, you mean you like will voice it yourself? i think thats intreresting. although im pretty happy with current sounds, but if you can do better, im all ears:D 
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BigPimp



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PostSubject: Re: Mr. Sinister by BigPimp   July 27th 2013, 10:26 pm

here is current sound set, ark, hyper:
http://www.mediafire.com/?fdyn1524w8s46uz
i think no harm in posting it here
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Blagoy



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PostSubject: Re: Mr. Sinister by BigPimp   July 28th 2013, 1:17 am

@BigPimp wrote:
@Blagoy wrote:
BP try to made his body more metalic
yeah man, i thought about it too. im not really on that right now though, mostly because im not really sure how
still i have in mind same update i did for deathstrike. stripes
This can work and if add stripes will look even better
[You must be registered and logged in to see this image.]
Great wip hope cant wait long Smile
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NinjaKombatZ



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PostSubject: Re: Mr. Sinister by BigPimp   July 28th 2013, 7:11 am

Can make him attack the mind of charather
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DukeNukem 2417



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PostSubject: Re: Mr. Sinister by BigPimp   July 29th 2013, 8:28 am

@NinjaKombatZ wrote:
Can make him attack the mind of charather

At first, I thought this was a muppet post, but then I sort of got what you were saying, NKZ: one version of Emma Frost that flashes images in the background while Emma concentrates, and if the opponent doesn't block they get hit with massive damage. BigPimp could easily do something like that for Mr. Sinister, except replace the images of Emma Frost in her undies with images of Mr. Sinister looming over defeated foes from the comics (no screamer pics, though).
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Hypersonic



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PostSubject: Re: Mr. Sinister by BigPimp   July 29th 2013, 11:48 am

*listens*

Whelp, I guess you have the voice covered. Sounds quite fitting to Sinister.
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BigPimp



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PostSubject: Re: Mr. Sinister by BigPimp   July 29th 2013, 8:52 pm

@Blagoy wrote:

[You must be registered and logged in to see this image.]
Great wip hope cant wait long Smile

hmm, so you extended area of the lighter color? to be honest i not really see if it worth. sprite look different, but i wouldnt say better. at least as i think now. still ill keep that in mind, thanks

ps. tried stripes, didnt like. he look like salior of some kind, maybe because of periodicity of the lines. you know you cant put big amount of lines in mugen sprite, not to mess up shading

@Hypersonic wrote:
Whelp

Whelp?!
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Mr. Sinister by BigPimp
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