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 Interactive Mugen Discussion

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Doom

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PostSubject: Re: Interactive Mugen Discussion   April 24th 2016, 11:24 am

Fabulous.
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ELECTRO

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PostSubject: Re: Interactive Mugen Discussion   April 30th 2016, 10:30 am

Testing interactive code for an intro as well as a car explosion and window break. The stage is made by OldGamer. Intro's are now activated differently and will no longer be required to paste code into state 190 or 191. Instead i'm activating it from -2 to read if your in those states and then changing state to the new intro based on teamside. Intro will not play during simultanious mode.

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PostSubject: Re: Interactive Mugen Discussion   April 30th 2016, 1:06 pm


Woow !! I did not expect all that ... affraid
It's great, friend! clap clap clap
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