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 HULK Update #3 (updated again 1/22)

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galactus



Posts : 1022
Join date : 2012-05-30
Age : 33
Location : warrington (uk britain)

PostSubject: Re: HULK Update #3 (updated again 1/22)   January 21st 2014, 12:21 pm

Wow, I love the new palette, he looks just like the 90's Animated series
version of Hulk now, well done guys clap many thanks for the release
as well much appreciated cheers   .....I was'nt expecting this Character either what
a great Suprise Shocked drop da bomb  

and cant wait to try him out  Cool Very Happy 
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Red Hood



Posts : 908
Join date : 2012-06-16

PostSubject: Re: HULK Update #3 (updated again 1/22)   January 21st 2014, 1:21 pm

thanks ax, but could you please just change the title to hulk update, i hate credits.
I do this for fun, not for fame OR ANYTHING.
and i didn't do much  Embarassed 


Last edited by RED HOOD on January 21st 2014, 1:36 pm; edited 1 time in total
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lucaster



Posts : 119
Join date : 2013-09-06

PostSubject: Re: HULK Update #3 (updated again 1/22)   January 21st 2014, 1:32 pm

Oh man I was waiting this update for so long, since this is best Hulk for mugen.

Much better and unique than the Capcom ones (which I can't stand it anymore)

Thanks Ax, Red-hood, ajdrenalin and Gartanham Very Happy
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volzzilla



Posts : 5496
Join date : 2012-05-02

PostSubject: Re: HULK Update #3 (updated again 1/22)   January 21st 2014, 3:19 pm

thanx for sharing red hood and ax. btw, you are confusing ajrenalin with techy121. techy121 was the one that did some work on that hulk.

improving but needs a bunch of tweaking still:
- after walking or running, when you go into the stance, it no longer animates
- the hyper port is not very good
- both little port and big port need to be standardized to default needs for people downloading. wrong size big port and little port face wrong direction
- sprite cleanup needed for the run, especially on the face
- no launcher, need to add one
- many basics attacks are infinite
- what is up with the mega pushback after the throw, crouching MP, and the charging attack. he'll do whatever and then appear on the far side away from P2
- crazy mega lag in the d,b,db+2P hyper
- standardize the damage numbers on the specials and hypers better. many don't do enough damage
- plz rename the template files
- get rid of all the template unused sprites
- the stance has a few sprite inconsistencies and needs facial movement
- would like a minimum of one more hyper added
- would like another 1 or 2 frames on the crouch and the crouching LP
- hulk disappears at the beginning of the d,db,b+2K hyper and stays in the crouch position too long
- whats going on with the blinking shadow
- d,db,b + punch special is and infinite
- d,db,b + kick can be an infinite if timed properly
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Trojanman704



Posts : 119
Join date : 2013-07-14

PostSubject: Re: HULK Update #3 (updated again 1/22)   January 22nd 2014, 2:32 am

As a true hulk fan before he became so popular I want to say thank you for some one finally giving this character some more moves. I like it. Only issue I have is for some reason a second hulk keeps popping up on screen.
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cravd



Posts : 967
Join date : 2012-05-30
Location : Mexico

PostSubject: Re: HULK Update #3 (updated again 1/22)   January 22nd 2014, 10:10 am

good very good
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volzzilla



Posts : 5496
Join date : 2012-05-02

PostSubject: Re: HULK Update #3 (updated again 1/22)   January 22nd 2014, 9:19 pm

1/22 update

mostly cosmetic. improved all ports (small, main, and hyperport) and added detailing to the stance

Code:
http://www.mediafire.com/download/zc98x54ke548l03/Hulk.rar
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SuperVerse



Posts : 43
Join date : 2014-01-16
Age : 28

PostSubject: Re: HULK Update #3 (updated again 1/22)   January 23rd 2014, 4:05 am

Good update! Don't forget to update your SSJ Goku aswell. I can't wait to see your SSJ Goku as a complete character. Keep it up!
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NinjaRyu



Posts : 372
Join date : 2012-12-14

PostSubject: Re: HULK Update #3 (updated again 1/22)   February 16th 2014, 11:35 am

i like him   
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