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 Marvel Vs Capcom: UDB - Tech Demo

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Nestor-2099

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Join date : 2013-02-14

PostSubject: Marvel Vs Capcom: UDB - Tech Demo   January 2nd 2014, 1:52 pm

Happy birthday MGMURROW! Hope you have a great day today man Very Happy !







Download Here

This is the first technical demo for the MvC game. As you may notice, it still lacks some work related with the sounds and the screenpack (I got the OST some days after the game was packed, and we're still working to include the new Shockdingo voice clips in the game, along with the new LB's; SyN was the winner in the poll, however, expect to see ExeLord's work somehow, as a member of the team is planning to do something with his contribution for the project), so, this demo is focused to discover bugs and glitches, as well to receive suggestions and comments from all of you.

Thanks for all your support so far, to all of the people working to make this game possible, and to all of the supporters we've had through all this time. Expect some updates (including the list of all the people involved in the game development Smile) and new content soon!
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Ax

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PostSubject: Re: Marvel Vs Capcom: UDB - Tech Demo   January 2nd 2014, 3:49 pm

Downloading now. thanks.
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Ax

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PostSubject: Re: Marvel Vs Capcom: UDB - Tech Demo   January 2nd 2014, 5:06 pm

Just tried, I like where the project is going, the BG stage was amazing, the fire fxs to the character remakes and lighting illusions. Very good. I especially like the character hitsparks. I Usually don't like the non-2d cartoon versions but these fxs are just done so well and look so good together. This looks like it's going to be a great game. I just wish you would have included more characters. 5 is a good number though for a demo but one more would have been sweet, just to even things up and to have another face fight a good fight.

Great Demo, thanks for the sneak peek  


http://i.imgur.com/BWtpTwA.png


Last edited by Ax on January 2nd 2014, 6:20 pm; edited 1 time in total
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CosmicToxin



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Age : 20
Location : Connecticut

PostSubject: Re: Marvel Vs Capcom: UDB - Tech Demo   January 2nd 2014, 6:06 pm

Downloading now! High hopes!!
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volzzilla

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PostSubject: Re: Marvel Vs Capcom: UDB - Tech Demo   January 3rd 2014, 3:16 pm

congrats to nestor and his entire team Smile
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wesky



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PostSubject: Re: Marvel Vs Capcom: UDB - Tech Demo   January 3rd 2014, 7:56 pm

muy buen trabajo ya probe el demo y esta genial suerte con su proyecto espero con ansias ya terminado suerte y slaudosss
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Capcomnator

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Location : Adelaide - South of Australia - Capcom Stuff Maker

PostSubject: Re: Marvel Vs Capcom: UDB - Tech Demo   January 6th 2014, 8:10 pm

yessss!

oh my gosh!

thank you for this great releasing!

downloading now!
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bis1994



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PostSubject: Re: Marvel Vs Capcom: UDB - Tech Demo   January 9th 2014, 2:19 am

Wow Man!! This project is one of the best ever had I've seein' In my entire mugen player career!!
Im not good with coding (I dont even know how to make a character for mugen...) but Im really good on giving feedback, and editing images, and I will help you with everything I can to make this game better, better and better!!!
Ok, so I downloaded the game and found some bugs, more related to characters than the screenpack.
------------------------------------
Select Screen
- The music gets strange at the beginning (just like looping) but later it normalizes itself
- The P1 portraits are not showing up
------------------------------------
Chun Li
- Her intro that she puts her hands on hips doesn't have a voice
- another intro she speaks before she move her mouth in the animation (the one that she put a hand on mouth then laughs)
- She doesn't have a taunt (when you press start)
SUGGESTIONS
- Her kikosho's sprite looks like fire, when in most of versions that I've seein, is blue like chakra/chi energy
- You could also add her "Raging Chun-Li" move (that one from PSX Marvel vs Capcom, looks like a Flying Kick with kanjis and fireworks all over the screen, and is one of my fav moves!!)
------------------------------------
Ryu
Only 1 suggestion
- His Hadouken's sprite looks too transparent (like ghost energy or something like...), and you could add a specific colision animation (when the projectile hits the target, it shows the same animation of normal attacks hitsparks)
------------------------------------
Cable
- In his taunt, he simply disappear and re appear
- When wou press DownBack + Heavy Punch, the firing animation have a black border
Suggestions
- Check out Infinite's Cable and Acey's too (they are from Infinite Fighting Forum[Inf] and Project X on Infinity Mugen team[Acey]), Im sure that you will have some inspiration.
------------------------------------
Captain Commando
- His super moves doesn't have a background animation like all the other chars (and particulary, his front animation is a little better than that thunder like one from ryu and wolverine)
------------------------------------
Wolverine
Suggestion
- Only about the Super move effect
------------------------------------

Ok now some suggestions to improve your game
- You could also add some kind of Hiper Super Move (or something like that...) when you do more damage than  the normal ones, consumes 3 power bars, and uses Punch+Kick buttons together
- I know that this is not present in MVC series, but Power Charge is very usefull when it comes to fill the powerbar quickly and finish you opponent... you could add it !!
- I REALLY DO RECOMEND you to check all of Infinite's chars, because they are very cool, an you learn much more that you know
- For Marvel chars you could check the ones from Project X, the are really good too
- You could also add some chars from DC and SNK (I know it's Marvel vs Capcom.... but...), there is some that are really good and compatible with those that are already in the game (talking about sprite looking, for example those from CVS games)
- Im working on a new Rogue sprite (from X-Men Legacy) using as base that one from MvC 2, if you be interested just let me know!!
- And Finaly !! Keep this fantastic good work that you are doing, and sorry if you dont understand something that i wrote here, it's because english is not my native language (Im Brazilian, and I speak Portuguese).!!
- And if you need some roster suggestions I'm here to help (I have a LOT of chars from every corner of internet !!!!!)
Hope you like it !!!
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wingnut



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PostSubject: Re: Marvel Vs Capcom: UDB - Tech Demo   January 10th 2014, 9:03 am

Good work!!
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