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 Master Of Arts

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Ryon



Posts : 95
Join date : 2013-05-17

PostSubject: Master Of Arts   December 23rd 2013, 4:38 am

Today I present to you a creation i've wanted to do since I started making characters.

Some of you may remember my original Master Of Arts which was KFM, that would change into another character when he attacks.

Well his is Master Of Arts 2.0 baby.

Every attack KFM does sends out a striker of another character from other games.

KFM by himself is almost no threat to anyone.

KFM with the help of many fighters turns the entire gameplay out of wack.

Take a look at the video to understand how it works.



As of now there is no limiting to helpers, So he is intended to be spammy and FUN.

I would like to get some character attack ideas for you guys.

Grapples are a no no.
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crosspotts1.0



Posts : 999
Join date : 2013-04-15
Age : 24
Location : GLEN BURNIE maryland

PostSubject: Re: Master Of Arts   December 23rd 2013, 8:40 am

looks awsome
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Ryon



Posts : 95
Join date : 2013-05-17

PostSubject: Re: Master Of Arts   December 26th 2013, 6:08 pm

I havent posted much progress updates here but here is the audio update.

http://www.youtube.com/watch?v=QWVEO19ULP0

i added the voices for everyone in him.

as of now the moment i got all standing, im now working on crouching attacks. 1 more for crouching and its done.

then off to air moves.
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Ryon



Posts : 95
Join date : 2013-05-17

PostSubject: Re: Master Of Arts   December 27th 2013, 10:03 pm

[You must be registered and logged in to see this image.]
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Erroratu



Posts : 903
Join date : 2013-07-14
Age : 19
Location : Bosnia and Hercegovina

PostSubject: Re: Master Of Arts   December 28th 2013, 5:23 am

Will you make an Insta Kill a la Guilty Gear for him(Very slow move that can be easiliy blocked by anyone with a brain).
You could even throw in Kenshiros atatatatatatatatatata attack (Hokuto Hyakuretsu Ken)
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Ryon



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PostSubject: Re: Master Of Arts   December 28th 2013, 6:38 am

I already used Sol Bad Guy.

Kenshiro is a given man, I gotta use him LOL.
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Ryon



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PostSubject: Re: Master Of Arts   December 30th 2013, 9:38 pm

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volzzilla



Posts : 5487
Join date : 2012-05-02

PostSubject: Re: Master Of Arts   March 14th 2014, 9:42 pm

apologies for not saying something sooner due to sometimes, things can fall through the cracks with everything i try to do...

i agree with ax and crosspotts that this is pretty cool.

here is an idea, take a cue from mystique by zvitor. he has some code in there that has mystique shapeshift into whoever she is fighting for 1 attack. maybe you could do similarly. that would mean a truly unique attack depending on whoever you are fighting.

also, something else you seem to want to do is get representatives from other games. well, cyclops probably the best rep for x-men related fighters. batman the same from dc ones, though couldnt go wrong with superman (try tumatae's excellent version) either.

something else could try, random projectiles. throw a projectile at P2, and have it randomize out of various versions of whatever other fighting game projectiles.
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21



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PostSubject: Re: Master Of Arts   March 14th 2014, 10:39 pm

Dats hawt
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21



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PostSubject: Re: Master Of Arts   March 14th 2014, 10:40 pm

Dats hawt
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