So, here he is guys. I'd say "finally" but it's actually not been a long wait, just over a month, month and a half tops. Anyway, this version has no custom AI, so it will work in WinMugen. I wasn't going to release without AI at first, but Haggar is very popular and I don't want my inbox flooded with people asking for a WinMugen version or patch or whatever.
-Uses the Capcom vs. the World style gameplay. If you're unfamiliar with that, here are the basics:
-4 attack buttons, LP,HP,LK,HK (default x,y,a,b)
-Grab button or "G" Button (default c), used for grabs
-Special Button or "S" Button (default z), used for Supers and for a character specific "Unique Tactic"
-Loose chaining system, very cancel heavy, not as many links
-The sprites were drawn by me, based on his Saturday Night Slammasters sprites, hence the different proportions than his MVC3 appearance, with some help from GTF/Gsuki and Felo_Llop
-NOT INTENDED TO BE MVC3 ACCURATE!!! There are definitely influences, enough so that a Haggar player should feel a bit comfortable, but this character is an original combination of MVC3, Slammasters, and new/unique elements
-I'm aware Haggar dishes out a ton of damage, and can perform 350+ damage combos with no meter. This was possible in MVC3, so I'm leaving it as is for now. I think you'll find his slow speed, long recovery on many moves, along with other factors balance it out.
-I know his voice clips are kind of low. I will make them louder at some point.
-A lot of people made palettes for him. I've just become aware that when people post a template, they mean to include the palettes people make with the character. I honestly thought it was just so you guys could make your own palettes to release on your own. I used one of .Hades. palettes and a bunch of MDD's. To everyone else, feel free to release the palettes you made as packs. Sorry for the misunderstanding. There were some very good ones from Caddie, MC2 and Chosis, so I hope they release them to the public.
-This character has been very, very thoroughly beta-tested. Now, I'm not saying it will be 100% free of bugs or problems, since we're not perfect. However, due to the thorough beta-testing, unless something seems obviously off, any combo that you can or can't connect with is probably intentional.
Screenshots (more in the Spoiler):
Download: www.mugenguild.com/seanaltly > Character bios > Mike Haggar!
Garuda, Buckus, and Davismaximus for paying for the Haggar sprites, I hope you are happy with the product
MDD, .Hades., and others for palettes
POTS for his open-source FX and some code in Hyper Lariat
Capcom for creating Haggar
MGMUrrow and GT Yzan for voice rips
Cybaster, Orochi Gill, MC2, Cazaki, and Lost_Avenger for beta testing
Mugen Fighters Guild and Iced for their continued support