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 What would it take as far as coding is concerned?

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ZaikoNEONElementz



Posts : 130
Join date : 2012-06-26
Location : I live within the midst of the Earth. Why?

PostSubject: What would it take as far as coding is concerned?   December 20th 2013, 12:54 pm

I would really like to add these little touches for my personal DCvM mugen:


Character Specific endings

Character Specific Win Quotes (Done via text) For instance, after their outro, a scence comes up with them in a stance and stating a certain quote.

Is it possible? What amount of experience of coding would it take?

:C

At least I'd like to know how to make some storyboard endings Smile
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Erroratu



Posts : 903
Join date : 2013-07-14
Age : 19
Location : Bosnia and Hercegovina

PostSubject: Re: What would it take as far as coding is concerned?   December 20th 2013, 1:04 pm

Its freakin easy.
You just use a trigger that recognizes the name of the enemy character,and if thats the right name it will trigger the win position.

If that is not what you meant:

A character can only have ONE ending.Endings can NOT be triggered by characters,but you can still make long ass cut scenes to be triggered AS a win pose.

Character specific win quotes are easy to do,just check out the latest characters since they ALL have it.
IF you want to have a win screen appear before 1.0s win screen you will have to code it as an explod with a higher sprite priority than the character
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ZaikoNEONElementz



Posts : 130
Join date : 2012-06-26
Location : I live within the midst of the Earth. Why?

PostSubject: Re: What would it take as far as coding is concerned?   December 20th 2013, 1:53 pm

Thanks a lot man! And you sig is epicly funny xD
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