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 Avalanche by Arkady

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YoungSamurai5



Posts : 957
Join date : 2012-05-01
Age : 23

PostSubject: Re: Avalanche by Arkady   June 3rd 2012, 7:53 pm

lmao Laughing
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LoKoLoKo



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Location : Brazil

PostSubject: Re: Avalanche by Arkady   June 4th 2012, 12:04 am

Another classic villain from the X-Men! Very good!
Other villains like Toad, Destiny or Sauron could be future projects.

Congratulations for char.
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Arkady



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PostSubject: Re: Avalanche by Arkady   June 4th 2012, 2:18 am

i like the idea of sauron, he could be very unique, toad is already being made by the creator who made nightcrawler (twinimage, awesome creator)
with destiny she should have been a cameo in mystiques hideout stage, i think
i don't think she is worthy of mugen status though, but if i make a stage involving avalanche
(i'll put her in, just coz)

hypersonic my apologies i have noticed the AI hyper issue, and have fixed it, WileE thanks for the launcher question, i have made a fix for that too (i hope it works though) just awaiting volzzilla to re-upload the new file of these fixes for me, thanks guys for the feedback
I'm taking a break from here, this weeks been a killa, cheers
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dev



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PostSubject: Re: Avalanche by Arkady   June 4th 2012, 2:43 am

you should take a break ,Arkady.thanks!
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Adminbot



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PostSubject: Re: Avalanche by Arkady   June 4th 2012, 9:55 am

updated 6/4

changes:
- fixed the bug where hypers could be done w/o power
- launcher problem WileE reported
- 9000,1 port more colorful
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Hypersonic



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PostSubject: Re: Avalanche by Arkady   June 4th 2012, 11:56 am

ArkadyRossovitch wrote:
toad is already being made by the creator who made nightcrawler (twinimage, awesome creator)
No it's not Twinimage making Toad. It's MamboJambo (dude who originally made Cyborg before ZVitor took the reigns)
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Arkady



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PostSubject: Re: Avalanche by Arkady   June 4th 2012, 4:28 pm

@Hypersonic wrote:
ArkadyRossovitch wrote:
toad is already being made by the creator who made nightcrawler (twinimage, awesome creator)
No it's not Twinimage making Toad. It's MamboJambo (dude who originally made Cyborg before ZVitor took the reigns)

yeah your right. you know why i got it mixed up? coz mambojambo had a nightcrawler wip aswell
thats right sorry my bad, see i really need a break

one more issue i got, still yet no one here had figured it out yet? well i'll tell you, and unfortunetly i haven't quite figured it out yet, there's a bug that trips off when someone hits avalanches rock uproot, im sorry if we are making everyone have to re download new updates on him, just its always news to me with each bug that arises, even after we ask others to test, still getting bugs, but hey bright side is he is getting better each download, cheers
ps if you know the bugs cause let me know asap
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Hypersonic



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PostSubject: Re: Avalanche by Arkady   June 4th 2012, 9:15 pm

No worries chum. Any fixes are worth re-downloading
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Adminbot



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PostSubject: Re: Avalanche by Arkady   June 5th 2012, 11:45 am

Updated 6/5/2012

-fixed cloning issue
-added a few new sprites
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volzzilla



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PostSubject: Re: Avalanche by Arkady   June 8th 2012, 1:29 pm

Feedback:
- Love the move concepts
- I don't care about the Bison base and think he look like comic counterpart, and look fine in general (except where mention whatever below)
- However, i wouldnt mind the baggy pants look removed for tighter pants look
- In many animations/sprites, the shirt-tail needs to be removed and a underwear-tights look sprited in
- Take a look at the stance. There are a few sprite errors near the top of the tights
- More minor sprite error inconsistencies in walk back and walk forward. In walk back, look at right shoulder area and the nearest shin guard. In walk forward, on one of his hands when folding arms
- More voice work needed
- D,DF,F+K special needs more damage
- A new crouching MK and crouching HK needed, or need to be seriously altered due to can lead to an infinite in corner with how they are currently animated
- In D,DB,B+2P hyper, the animation of the dirt wave stops too soon


Last edited by volzzilla on June 8th 2012, 2:28 pm; edited 1 time in total
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empawk



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PostSubject: Re: Avalanche by Arkady   June 8th 2012, 2:16 pm

Maybe it would be nice to see some geokinetic summoning hand movements for some rock formation projectiles. Think Magneto+Mukai

I'd like to see Hulk's Gamma Wave implemented somewhere.
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ZVitor



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PostSubject: Re: Avalanche by Arkady   June 20th 2012, 5:18 pm

- this walk dont works, seems like him is floating, a different pose with foots at ground should be better.
- air hp is not good, and not because it looks like bison, is not good because really dont look like a avalanche move

- somes moves are useless, somes have same function.
on my next sprites researchs i will save somes effects for him.

also he have some code problems like align and clsn boxes, but im fixing this ones right now.
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volzzilla



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PostSubject: Re: Avalanche by Arkady   June 20th 2012, 9:02 pm

while i'm not a guy to worry about bases, perhaps it'd help appease whoever if the stance altered to be less like bison?
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sneakydrip



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PostSubject: Re: Avalanche by Arkady   June 23rd 2012, 10:37 am

Thanos' super was perfect...whiile watchen the vid i was thinking that would be a perfect hyper, then ii saw iit and was liike O_O EPIC
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