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 Kilowog the Green Lantern

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pseudoingles

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PostSubject: Kilowog the Green Lantern    December 7th 2013, 9:22 pm

 
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flammableking

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PostSubject: Re: Kilowog the Green Lantern    December 7th 2013, 11:09 pm

You have my support! OvO
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crosspotts1.0

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PostSubject: Re: Kilowog the Green Lantern    December 8th 2013, 2:03 am

mine too
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Erroratu

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PostSubject: Re: Kilowog the Green Lantern    December 8th 2013, 4:42 am

The punch needs more frames and is somewhat misaligned(The 2nd one could be the .gifs fault though)
His back are freakin weird in his punch
During his stance,his right(your left) leg loses a bunch of pixels at the bottom.
Maybe add some finger movement?This is just a suggestion though
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Fist Dracon

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PostSubject: Re: Kilowog the Green Lantern    December 11th 2013, 9:40 am

Finally...

Now clean those sprites, remake them and we will all be happy :3
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pseudoingles

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PostSubject: Re: Kilowog the Green Lantern    December 11th 2013, 1:09 pm

wow!!!
thanks for comment, we have many things to fix here,
KILOWOG i wanted to make using a smart pallet too) but ok
our team is getting stronger and working every day
all your trips and support are being consider and sooner we´ll post the results
 Wink
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OGSymbiote

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PostSubject: Re: Kilowog the Green Lantern    December 17th 2013, 1:33 am

that's great!

I think the second animation can be a start for a hyper move like a ragin charge with the green high lighting the body...if opponent is caught by the charge then kilo does a combo then finish them off...

...just an Idea I wanted to share when I saw that animation
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tordello89

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PostSubject: Re: Kilowog the Green Lantern    December 17th 2013, 3:07 am

I ve been waitin for this char for a long time
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pseudoingles

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PostSubject: Re: Kilowog the Green Lantern    December 17th 2013, 6:04 am

@OGSymbiote wrote:
that's great!

I think the second animation can be a start for a hyper move like a ragin charge with the green high lighting the body...if opponent is caught by the charge then kilo does a combo then finish them off...

...just an Idea I wanted to share when I saw that animation

ok, we have a HYPER that Kilowog grab the oponent , we gonna use this , thanks
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Anarky

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PostSubject: Re: Kilowog the Green Lantern    December 17th 2013, 1:11 pm

Another construction:



 pikachu bub 
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animaraz



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PostSubject: Re: Kilowog the Green Lantern    December 17th 2013, 4:15 pm

Well! But What you think an aircraft of more "alien" appearance? The use that is too "human" for my taste.

But you're on track.


Bien!!! Pero ¿Que opinarias de un avion de apariencia mas "extraterrestre"? El que utilizas es demasiado "humano" para mi gusto.

Pero vas por buen camino.


Last edited by animaraz on December 17th 2013, 4:35 pm; edited 1 time in total
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Erroratu

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PostSubject: Re: Kilowog the Green Lantern    December 17th 2013, 4:28 pm

Sorry,but my eyes keep staring at those random green pixels on the torso.
Also,didnt know Kilowog was a stand user(Nobody will get that reference here.Nobody. :/ )
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pseudoingles

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PostSubject: Re: Kilowog the Green Lantern    December 18th 2013, 5:41 pm

@Erroratu wrote:

Also,didnt know Kilowog was a stand user(Nobody will get that reference here.Nobody. :/ )


i didn´t understand, maybe because my english  riiiggghhht 

@Erroratu wrote:
Sorry,but my eyes keep staring at those random green pixels on the torso.
about this , can you be sure i gonna fix it   
(this char is using a smart pallet and was made long time ago, but i´m working in this now)
thank you all, and still giving tips about our chars   
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OGSymbiote

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PostSubject: Re: Kilowog the Green Lantern    December 18th 2013, 5:45 pm

@Anarky wrote:
Another construction:



 pikachu bub 

Nice attack...I like it...I can see it as a special or hyper versio with more planes
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flammableking

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PostSubject: Re: Kilowog the Green Lantern    December 18th 2013, 5:48 pm

I cannot wait to put this guy in my roster! ^^
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Kilowog the Green Lantern
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