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 Hauzer by T.Vincenson

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Posts : 903
Join date : 2013-07-14
Age : 20
Location : Bosnia and Hercegovina

PostSubject: Hauzer by T.Vincenson   Wed Dec 04, 2013 7:40 am

Quote :

You may kindly DL him here: http://sdrv.ms/1cCzbq9

Well, I called this edit "Playable" Hauzer because it is an edit of Mature4Ever's Capcom Fighting Evolution version of Hauzer, which is a scaled down playable version of the Red Earth mid-boss. This character's hit and guard sprites, plus most of the sound effects are that of Red Earth's--- Thus, you could say gives somewhat impression of what would be like if Hauzer was a playable character in his original source game.

Aside from the Red Earth sprites and sounds, this edit has some of the changes like:

- Ultimate Guard; Press and hold P + K. QCB + P when being hit during Ultimate Guard to trigger Ultimate Counter.
- Pursuit Attack; Press Up then any K while the opponent is lying down.
- Throw is now done by holding Back or Forward then 2 Punch or 2 Kick buttons together. It can be done far from the target, but leaves Hauzer
vulnerable in his missed throw attempt.
- Attack buttons mapped as close as possible to Hauzer's CFE version in terms linking and cancel-ability. Removing the original's chain combo. Sorry.
- Deluge Crisis super reprogrammed to kill at the last hit. (Grab part)
- Victory pose select by holding any attack buttons after KO-ing your opponent.
- Warzard KO effect.

Kindly read the Edtor's Note for details of other additional edits done.

Hope you enjoy testing out this edited character. Feel free to report back anything. Thanks.

I will perhaps add some few additional stuff for this Hauzer in the future.


Sabaki/Cray for some editing ideas on this character.
Original Topic http://mugenguild.com/forum/topicseen./topics/playable-hauzer-mature4evers-155103.msg0.html#quickreplybox
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Join date : 2013-05-27

PostSubject: Re: Hauzer by T.Vincenson   Wed Dec 04, 2013 8:35 am

Interesting. I kinda liked Mature4Ever's version before, so let's see what this bad boy can do
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