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 DUAL SCREENPACK SYSTEM MACHINE

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mazemerald



Posts : 2041
Join date : 2012-12-10
Age : 26
Location : CAPCOM GALAXY

PostSubject: DUAL SCREENPACK SYSTEM MACHINE   November 18th 2013, 9:04 pm

good morning !

hello guys! for to make the happiness of LR and HR,Now my works are compatible with the 2 systems.

you can to put my screenpacks in winmugen low-res and use the 2 - bilinear filter OR

you can to put it in MUGEN 1.0 and have the victory screen and others graphical resources and stages in HIRES too.

like that other creators! now am working with the both the systems.


NEXT WIP for this month coming soon!

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donĀ“t worry i will remove the exceeded stuff in select screen and do not leave it so poor!
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mazemerald



Posts : 2041
Join date : 2012-12-10
Age : 26
Location : CAPCOM GALAXY

PostSubject: Re: DUAL SCREENPACK SYSTEM MACHINE   November 18th 2013, 9:09 pm

why we must use only one system,if we can to have two?...ha ha ha!
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Ryon



Posts : 95
Join date : 2013-05-17

PostSubject: Re: DUAL SCREENPACK SYSTEM MACHINE   November 18th 2013, 9:28 pm

personally that bi-linear filter is HORRIBLE crap.

I don't think anyone with good pair of eyes should use it.

As for 1.0 support. Excellent.
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