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 Vengeance by set555 released

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Midnight-Son

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PostSubject: Vengeance by set555 released   October 31st 2013, 3:02 pm

Vengeance released

sendspace.com zseiqj



and heres a preview of version 2 that should be released sometime in the future
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XXDreamBrotherXX

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PostSubject: Re: Vengeance by set555 released   October 31st 2013, 4:35 pm

Excellent! Congrats
You or an admin should post this in the release topic as well for promotion
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Ax

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PostSubject: Vengeance by set555 released   October 31st 2013, 4:51 pm

set555 wrote:
Vengeance released

sendspace.com zseiqj
and heres a preview of version 2 that should be released sometime in the future
Awesome! Thanks, this is just what we need for today  

drop da bomb 
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Adminbot

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PostSubject: Re: Vengeance by set555 released   October 31st 2013, 5:32 pm

Congratulations to set555 on his very first release!

And split off these replies to their own topic here.

If you do not know about this Marvel character from the Ghost Rider universe, click: http://en.wikipedia.org/wiki/Vengeance_%28comics%29


Last edited by Adminbot on October 31st 2013, 6:25 pm; edited 1 time in total
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animaraz



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PostSubject: Re: Vengeance by set555 released   October 31st 2013, 6:14 pm

Look very cool!!! Thanks

Luce super bien!!! Gracias
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CosmicToxin



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PostSubject: Re: Vengeance by set555 released   October 31st 2013, 6:17 pm

Congratulations on you're first release Set:cheers: Hope its the first of many!!
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Erroratu

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PostSubject: Re: Vengeance by set555 released   October 31st 2013, 7:03 pm

ok!
Lets start this
-The sprites look badly drawn
-The walking forward animation almost doesnt have any blue CLSNS
-a bunch of animations is misaligned
-You should flip the walking back animation so it doesnt look like he is moonwalking
-The mid punch tapping combos explosion FX is not separated from the character,so it jumps with him,you should separate it and code it as an explod
-Strong punch takes power away.....why?Also,it should not make the enemy fall
-Jumping strong punches knife thingies should not dissapear in mid air,you should code them as either projectiles or helpers that only explode/destroyself and they are offscreen or when they hit the opponent
-Can spam crouching hard kick for a bunch of damage in the corner
-Crouching mid punch should have at least some pushback
-D,B+Hard Punch is an infinite if timed right
-You need better FX for D,B+punch and for D,F+punch,especially for DB since the FX looks cut off at the top
-cant link 1-2-3 punches?nor kicks?If you were going for MvC 1-2-3 is a must
-some parts of the mid punch tapping combo make Vengeance unhittable for a split sec,you might want to look into that
-D,B+kick throw looks really bad,you might wanna look into that
-not all sprites in the .sff have a shared pallete
-No win pose/no intro
-No voice clips,except for the taunt?

+No debug flood(Rare for a first character)
+Big portrait and small portrait are normal sized(Rare for comic characters)
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REDBACKDEATH



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PostSubject: Re: Vengeance by set555 released   October 31st 2013, 8:36 pm

Never thought i would ever see a Vengence made for mugen so thanks for this.
That being said it needs alot of work still and i hope you still work on this version of vengence he should also be bigger compared to ghostrider in height.

I really enjoyed his win one round pose where you see the bad guy run in firing at ghostrider just like on Wucash's but this time it's ghostrider that gets decked and dragged that was funny.
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kyoman

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PostSubject: Re: Vengeance by set555 released   October 31st 2013, 10:11 pm

Interresting concept sprite, he need lot of improvement sprites & code.
Thanks
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JARRO77

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PostSubject: Re: Vengeance by set555 released   November 1st 2013, 1:58 am

Congratulation Set for your first char!!!
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flammableking

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PostSubject: Re: Vengeance by set555 released   November 1st 2013, 9:28 am

@Erroratu wrote:

+No debug flood(Rare for a first character)
+Big portrait and small portrait are normal sized(Rare for comic characters)
To anyone who says Erroratu only wishes to criticize characters for their flaws, and overlook their positives. ^^
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flammableking

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PostSubject: Re: Vengeance by set555 released   November 1st 2013, 9:31 am

Also, Set, out of what you told me about how incredibly busy you are, it's absolutely amazing that you were able to release this! OwO Very inspiring! Great job, Man! Very Happy
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wingnut



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PostSubject: Re: Vengeance by set555 released   November 1st 2013, 11:20 pm

Thank you!!
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Midnight-Son

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PostSubject: Re: Vengeance by set555 released   November 2nd 2013, 4:45 am

thanks everyone this has been very overwhelming
and thanks for everything ax& V
this support has been much greater than my expectations
and your all very welcome hosting this character has been my pleasure
@REDBACKDEATH
im sorry to disappoint you but I might not be working on this version anymore but
on the pluss side version 2 will have an almost identical gameplay along with a very
versatile smart pal including a version without ribs and the Kowalski version
also thanks to my friends (too many to name pluss I will be leaving out potential friends if I did)
and thanks for looking at the pluss side Erroratu
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Ax

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PostSubject: Re: Vengeance by set555 released   November 2nd 2013, 2:10 pm

This was pretty cool, more characters are always welcome here.

I love the detail where he comes out of his form when he's in dizzy. Nice touch!
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