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 Samus update in progress

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gartanham

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PostSubject: Samus update in progress   September 23rd 2013, 11:51 pm

[You must be registered and logged in to see this image.]Ax my friend  ... I've been playing with the your character,( I love her) and i modified your sprites,  so that now she is more looks a Metroid game, if desired could call it a mini update, i need help for some codes hyper as always I try but i not succeed kkkk . (Colossos knows this well).


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Ax

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PostSubject: Re: Samus update in progress   September 24th 2013, 5:34 am

VERY COOL!!!!

This is wonderful, I am so glad you are updating this. She looks perfect now! I especially like the run, walks, and new look.

My only complaint is that you used zero suit samus instead of super metroid samus. IMO super metroid samus looks better.


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http://i.imgur.com/HrosWrg.jpg

She feels more mature in the comics.
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flammableking

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PostSubject: Re: Samus update in progress   September 24th 2013, 6:04 am

I can't describe the awesomeness I'm seeing here. O.O Your spriting skills are nuts, Dude!! OwO
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JARRO77

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PostSubject: Re: Samus update in progress   September 24th 2013, 6:45 am

 wooooow Man your work it's always AWESOME, KEEP IT UP!!!
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Beto

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PostSubject: Re: Samus update in progress   September 24th 2013, 8:56 am

very good, will be like his style of play? would be much better as MVC
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galactus

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PostSubject: Re: Samus update in progress   September 24th 2013, 9:26 am

Wow Awesome update gartanham, well done Cool  .....and good luck with her Very Happy 
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gartanham

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PostSubject: Re: Samus update in progress   September 24th 2013, 11:50 am

Well, I just redo the sprites and put some introductions, about on the gameplay MVC , this requires very coding, and I'm not suited for this hehehe,
'm trying out a hyper where she runs  reaching the opponent up to until reaching  super speed, style Charging star of captain america.
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Beto

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PostSubject: Re: Samus update in progress   September 24th 2013, 11:56 am

@gartanham wrote:
Well, I just redo the sprites and put some introductions, about on the gameplay MVC , this requires very coding, and I'm not suited for this hehehe,
'm trying out a hyper where she runs  reaching the opponent up to until reaching  super speed, style Charging star of captain america.
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in this way he created initially leaves you with some limitations within a list, most use kof, mvc and SF.

any update is welcome but if someone else does, a good MVC template is already halfway covered.
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cravd



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PostSubject: Re: Samus update in progress   September 24th 2013, 3:51 pm

cheers 
fantastic update cool
i like  
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Ax

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PostSubject: Re: Samus update in progress   September 24th 2013, 4:47 pm

Gartanham is amazing, he was the one who sprited my shooting animation a long time ago when this character was still a wip. I'm glad he wants to continue it and give it improvements.
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gartanham

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PostSubject: Re: Samus update in progress   September 24th 2013, 11:05 pm

Thanks "Ax, As always mugen just for fun, and I'm having so much fun here.
as already said is a character that I really like.
now one portrait for Hyper

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aperson98



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PostSubject: Re: Samus update in progress   September 25th 2013, 8:29 pm

Looks like a promising character I did notice her new Idle looks a little stiff though I think adding a frame or two in couldn't hurt, overall this looks like something I'm really looking forward to.cheers 
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flammableking

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PostSubject: Re: Samus update in progress   September 25th 2013, 10:52 pm

Gartanham is, like... An elite spriter!! Anyone else think Gart should make his own original character from scratch? OvO
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Varia the Hunter

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PostSubject: Re: Samus update in progress   September 26th 2013, 7:29 am

Dang... blows my sprites out of the water. Wish I was that good at actually making sprites! I guess I'll stick with 3D stuff for now though. lol Nice work gartanham!
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flammableking

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PostSubject: Re: Samus update in progress   September 26th 2013, 9:53 am

Varia31 wrote:
Dang... blows my sprites out of the water. Wish I was that good at actually making sprites! I guess I'll stick with 3D stuff for now though. lol Nice work gartanham!
If you are good at 3D stuff... May I ask a favor of you? OvO The favor is an idle stance or even just one frame of a character I made, in 3D. ^^
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