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 Armaggon by Coloness (Teenage Mutant Ninja Turtles)

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Erroratu



Posts : 903
Join date : 2013-07-14
Age : 19
Location : Bosnia and Hercegovina

PostSubject: Armaggon by Coloness (Teenage Mutant Ninja Turtles)   September 3rd 2013, 12:23 pm

http://mugenguild.com/forum/topicseen./topics/snes-tmnttf-armaggon-release-153426.msg0.html#msg0

Quote :

:V BUWAH

This is my first character, [s]so please be gentle.[/s] so please rip me into shreds.
Anyhoo, Armaggon is a TMNT Adventures character that managed to sneak into the Teenage Mutant Ninja Turtles: Tournament Fighters fighting game. He's not source accurate, since the game's mechanics are kinda messed up and I wanted to put some spin into it. I initially wanted to make a KFM edit, but 6 special moves + 2 supers + tons of existing KFM edits = I got demotivated.

Stuff I forgot to include in the readme:
Counter hits do additional damage and hitstun. They also cause a single-hit juggle state if the opponent is launched in the air. This is required for getting full damage out of Armaggon's super.
All grounded normals, aside from his far st.C, can be canceled into his command normal.

Download link

Some screenshots:
Spoiler:
 
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Erroratu



Posts : 903
Join date : 2013-07-14
Age : 19
Location : Bosnia and Hercegovina

PostSubject: Re: Armaggon by Coloness (Teenage Mutant Ninja Turtles)   September 3rd 2013, 2:03 pm

^Have no idea.
Dcat converted all the Turtles+Shredder+Krang but i dont think they were from this game.

This character is awesome,and got applauded heavily on the guild.
For a first char,this is godlike
The only bad thing i can find is that i don't like the FX,doesn't go well with the older sprites...
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Erroratu



Posts : 903
Join date : 2013-07-14
Age : 19
Location : Bosnia and Hercegovina

PostSubject: Re: Armaggon by Coloness (Teenage Mutant Ninja Turtles)   September 3rd 2013, 2:33 pm

Updated,following things changed.

Changes:
- Updated README to include more information
- Added custom landing state to C throw, making it look slightly less worse and removing the unblockable. Still looks bad though
- Added a quick taunt, use it as a fireball fake or something
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