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 characters progeress

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JEDDragon



Posts : 698
Join date : 2013-04-15
Location : Somewhere in California.

PostSubject: Re: characters progeress   January 25th 2014, 2:12 pm

LOL that blonde version is my transformation when he touch's the sword he goes Super Dragon plus my chars skin tone lightens and eye's turn red seeing my chars sword a spirit dragon sword. all the others do the same Miku's hair will turn into Violette Lightning. other like Nienna skin turns dark blue like dark elf

either way you'll see.
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CVS Artist



Posts : 674
Join date : 2012-10-26

PostSubject: Re: characters progeress   January 26th 2014, 4:11 pm

this is cool just add the sword and I will add him in and wait for more sprites
there are only 6 more characters to fill in the spots for the game

right now I'm going to figure out how to add the picture of the stages when selecting them
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JEDDragon



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PostSubject: Re: characters progeress   January 26th 2014, 4:21 pm

I see but that's just the nun-sword stance I can make the sword stance soon then seeing this is a joint project. I'll let you make the Soul EX version wail I'll make the Dragon Sword version.

I gonna have explain the attacks latter on.

so you have only room for 6? you say 5 chars the last time, form me do still want those too?
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CVS Artist



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PostSubject: Re: characters progeress   January 26th 2014, 4:29 pm

well I like those characters but I think 19 characters are enough for the game
right now the game has to get 6 more characters and only one of your characters to go in the game
you can choose but if you would make Jeb for the game then that's ok
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JEDDragon



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PostSubject: Re: characters progeress   January 26th 2014, 4:34 pm

kk then I go with JED (the Char) then seeing either way I'm gonna make the rest for my full game Dragon Sword anyway this is going be a Joint project.

in others words I let my JED char be a guest char in your game then I'll make the others for my game then.
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JEDDragon



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PostSubject: Re: characters progeress   March 16th 2014, 1:39 am

gee seemed to have sided tacked a lot lately sorry though I was going on mini project others have caught up with me. oh well I can't seems to focus on this at time but seems now i can but got more importing things ahead of me but I try will see.
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volzzilla



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PostSubject: Re: characters progeress   March 16th 2014, 3:35 pm

take your time JEDD. but looking forward to what you do Very Happy
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CVS Artist



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PostSubject: Re: characters progeress   March 26th 2014, 9:50 pm

more special moves and one combo super move and saber is done
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XXDreamBrotherXX



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Join date : 2012-06-15
Location : Australia

PostSubject: Re: characters progeress   March 27th 2014, 4:30 am

Glad to see you still continuing with your project. You have a lot of support here mate
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JEDDragon



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PostSubject: Re: characters progeress   March 29th 2014, 12:26 am

BTW dude I'm I still in this guest list? I do need one of your chars to use a base for my char think I can come up with my char fighting in this game myself with your system myself that or extend  more chars and give them to you for release.
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CVS Artist



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PostSubject: Re: characters progeress   March 29th 2014, 12:49 am

you have to have some coding knowledge first I have to see more of your coding work to know if you can make them like the rest in the full game
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JEDDragon



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PostSubject: Re: characters progeress   March 29th 2014, 12:45 pm

dude you might want look at my work sometime I've done some petty advanced stuff






though keeping it to your work should be easy for me Razz
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PostSubject: Re: characters progeress   March 29th 2014, 1:20 pm

ok well you can use saber as a base since she is done and not so much stuff into her character
she was easy character to make so you can use her as a template to make JED
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JEDDragon



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PostSubject: Re: characters progeress   March 29th 2014, 1:27 pm

ok then I'll see what i can do.
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