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 characters progeress

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CVS Artist



Posts : 675
Join date : 2012-10-26

PostSubject: Re: characters progeress   January 16th 2014, 3:32 pm

the next character for Soul EX/Edge II

Hwang (the character that got replaced with yun seung)
I Use Hanzo to make hwang
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CVS Artist



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PostSubject: Re: characters progeress   January 16th 2014, 4:37 pm

this one is the SCIII or SCI hwang
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mazemerald



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PostSubject: Re: characters progeress   January 16th 2014, 5:15 pm

I REALLY KNOW TO CHOOSE THE RIGHT BASE!
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JEDDragon



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PostSubject: Re: characters progeress   January 16th 2014, 5:43 pm

@CVS Artist wrote:
the next character for Soul EX/Edge II

Hwang (the character that got replaced with yun seung)
I Use Hanzo to make hwang
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well I was going to work on him though for ya Razz
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JEDDragon



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PostSubject: Re: characters progeress   January 16th 2014, 5:45 pm

@Ax wrote:
I'm not sure which one I liked better in the series? I guess Hwang was cooler?

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this one Ax's got SE Razz that sprite you got is SCIII
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JEDDragon



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PostSubject: Re: characters progeress   January 21st 2014, 2:54 pm

ok I'm gonna get the soul blade/ soul edge sprites of Hwang ripped there very few any how and i can mod them to look more CVS-ish if needed Razz
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JEDDragon



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PostSubject: Re: characters progeress   January 21st 2014, 5:06 pm

ok here ya go only 100 more to go   

oh well it's a prototype anyhow XD

Hwang
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LOL
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CVS Artist



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PostSubject: Re: characters progeress   January 21st 2014, 5:57 pm

thank you but this is the wrong way
I will make my own sprite versions because if you want to make animations using the sprites you have and edit them you have to make one change to each sprites as the first one the keep the process going then all the sprites will be done faster

but thank you I will use this
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JEDDragon



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PostSubject: Re: characters progeress   January 21st 2014, 6:11 pm

@CVS Artist wrote:
thank you but this is the wrong way
I will make my own sprite versions because if you want to make animations using the sprites you have and edit them you have to make one change to each sprites as the first one the keep the process going then all the sprites will be done faster

but thank you I will use this

yeah I know what it takes though it's a prototype

so should I just do mine instead
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though you wanted help and so far I was looking to take the work load off ya

BTW here my old Hi res prototypes Razz

KILIK  (Soul Calibur 3/ Costume 1)
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SIEGFRIED (Soul Calibur 3/ Costume 1)
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YUN-SUNG (Soul Calibur 2/ Costume 1)  
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then who should work on on top of my chars as well I'd take kilik, Yun, Hwang though.
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CVS Artist



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PostSubject: Re: characters progeress   January 21st 2014, 7:08 pm

this will motivate you more
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JEDDragon



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PostSubject: Re: characters progeress   January 21st 2014, 7:49 pm

wha?   actually you almost quitting every time motivated me more Razz

so I don't get ya? either way I gonna help ya. I  just released that one of Hwang to see if ya like it though the way you answered I'm asking who should I make besides mine.

I can delver ya my chars plus Kilik, Yun-Seong and Hwang? though not sure what ya mean?
if not I will start on them tonight if needed.  tongue


though I'd Love to see that battle  yes when I make them though  scratch 
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JEDDragon



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PostSubject: Re: characters progeress   January 21st 2014, 8:15 pm

kk well I guess I'll start with my chars first then. cya dude.  tongue
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JEDDragon



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PostSubject: Re: characters progeress   January 24th 2014, 7:14 pm

JED DRAGON Nun-weapon stance
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Resumes LOLing



Now it's only a matter of time. before I can have this match too someday.


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JEDDragon



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PostSubject: Re: characters progeress   January 25th 2014, 1:47 pm

update I think animation wise it's ready now to just color separate and move on to the crouch and so forth
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