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 Mugen 1.1 BETA - Released by Elecbyte

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Beto



Posts : 547
Join date : 2012-11-28

PostSubject: Re: Mugen 1.1 BETA - Released by Elecbyte   August 7th 2013, 4:01 pm

I like the new version but I'll wait a bit.
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Red Hood



Posts : 908
Join date : 2012-06-16

PostSubject: Re: Mugen 1.1 BETA - Released by Elecbyte   August 8th 2013, 12:25 pm

sorry elecbyte, i will pass,
i just have all my screenpacks 1.0 now ready, i will wait for version 2.0 now Very Happy 
ax, you use winmugen? winmugen bugs every 30 minutes why don't you use 1.0????
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cravd



Posts : 967
Join date : 2012-05-30
Location : Mexico

PostSubject: Re: Mugen 1.1 BETA - Released by Elecbyte   August 8th 2013, 12:57 pm

Very Happy 
Bajare is good to have it, but will continue with 1.0 yet, and as it is a beta mensionaron'll wait for the update (maybe would slow you down, hehehehe)
but otherwise gracial Elecbyte team.

bueno bajare esta para tenerlo, aunque seguire con 1.0 aun, y como lo mensionaron es un beta esperare a la actualizacion (talvez tardaria bastante tiempo, jejejeje)
pero por otro lado gracial Elecbyte team.
 
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mazemerald



Posts : 2041
Join date : 2012-12-10
Age : 26
Location : CAPCOM GALAXY

PostSubject: Re: Mugen 1.1 BETA - Released by Elecbyte   August 8th 2013, 9:55 pm

woohoo

yes! finally the new version was released.

i hope one day we can to use filters for the low-res chars.

thank you elecbyte team and testers.
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12345rSTREET



Posts : 210
Join date : 2013-02-03
Age : 17
Location : In other world, training with king kai.

PostSubject: Re: Mugen 1.1 BETA - Released by Elecbyte   August 8th 2013, 10:28 pm

mugen 1.1? my chars is lot of 1.0 char, can i use the char of 1.0 to 1.1?


if not, will beter using 1.0, if 1.1 is complete, i will use 1.1
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Erroratu



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Age : 19
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PostSubject: Re: Mugen 1.1 BETA - Released by Elecbyte   August 9th 2013, 8:46 am

First of all
-Some WinMugen screenpacks and all Mugen 1.0 screenpacks work with 1.1.I believe its all,i have not found 1 that fucks up yet
-Chars from WinMugen and 1.0 work with 1.1.
-1.1 only characters have some problems in 1.1 Beta ,so if you have a 1.1 only char,either use the 1.1 alpha,or try converting it to 1.0.
-Some WinMugen stages get fucked up in 1.1

Im gonna use this 1.1 Beta Razz
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wingnut



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PostSubject: Re: Mugen 1.1 BETA - Released by Elecbyte   August 9th 2013, 5:06 pm

What does it mean when it says, "complete graphics overhaul of the engine"?
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Erroratu



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PostSubject: Re: Mugen 1.1 BETA - Released by Elecbyte   August 9th 2013, 9:24 pm

Im not sure.^
But i forgot to mention,portraits and screenpack stuff dont have the 256 colour limit anymore.As many colours as you want :O
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Fightfan



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Join date : 2012-07-18

PostSubject: Re: Mugen 1.1 BETA - Released by Elecbyte   August 10th 2013, 12:17 pm

Do the images from non-indexed portraits and screenpacks then look alot better then in 1.1?
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E.nigma



Posts : 166
Join date : 2012-06-06

PostSubject: Re: Mugen 1.1 BETA - Released by Elecbyte   August 11th 2013, 11:31 pm

@Erroratu wrote:
Im not sure.^
But i forgot to mention,portraits and screenpack stuff dont have the 256 colour limit anymore.As many colours as you want :O
not good enough for me, it won't change my gaming experience
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Fightfan



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PostSubject: Re: Mugen 1.1 BETA - Released by Elecbyte   August 12th 2013, 9:11 pm

Might be good enough for me if its Mugen 1.0 with better looking presentation; that could be interesting. However, I wonder how much the zooming on stages breaks projectiles and whatever else on characters?
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E.nigma



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PostSubject: Re: Mugen 1.1 BETA - Released by Elecbyte   August 16th 2013, 1:13 am

someone has made a vid of the zooming effects??
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