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 Creating my Own Sprite Character for Mugen

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cravd



Posts : 967
Join date : 2012-05-30
Location : Mexico

PostSubject: Re: Creating my Own Sprite Character for Mugen   July 30th 2013, 12:00 pm

Very Happy 
hehehe ... well I have always used the MS Paint windows have had no problems with that is easy and fast except when wanting to rotate objects .. hehehe ...


hehehe...bueno siempre he utilizado el Ms Paint de windows no he tenido problemas en eso es facil y rapido salvo en el momento de querer rotar los objetos..jejeje...Wink 
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animaraz



Posts : 949
Join date : 2012-05-20
Age : 40
Location : León, Gto.

PostSubject: Re: Creating my Own Sprite Character for Mugen   July 30th 2013, 12:32 pm

I think it's important to try a number of programs that we suggest here. And you yourself decide with which you feel most comfortable.

You have to work all with a single program, you can do certain effects with one and other effects to another.

Just remember NEVER save as jpg.

Creo que es importante que pruebes con varios de los programas que aqui te sugerimos. Y tu mismo decidas con cual te sientes más comodo.

No tienes que trabajar todo con un solo programa, puedes hacer ciertos efectos con uno y otros efectos con otro.

Solo recuerda JAMAS salvar como jpg.
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flammableking



Posts : 2369
Join date : 2012-12-02
Age : 22

PostSubject: Re: Creating my Own Sprite Character for Mugen   July 30th 2013, 1:24 pm

@DANY (spider boy) wrote:
@flammableking wrote:
Just simply use a paint program for the sprites. ^^ However, coding is tough, and requires Fighter Factory. Ovo;
PAINT????   u do all those with paint???? Shocked  thats really hard if u created all of ur characters like that then i should say ..... WTF affraid 

It's actually really fun and easy. ^^
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