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  Superman New 52. Hannibal/Kal Elvis EDIT

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warriorz



Posts : 116
Join date : 2012-06-06
Location : italy

PostSubject: Re: Superman New 52. Hannibal/Kal Elvis EDIT   Fri Nov 08, 2013 12:19 pm

hey but his "flying mode" and "flight attack" doen't work (i watched in his cmd and activate the fly but doen't work because doesn't exist the statedef = 9000)
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LALO27



Posts : 282
Join date : 2012-12-03
Age : 24
Location : Córdoba Argentina

PostSubject: Re: Superman New 52. Hannibal/Kal Elvis EDIT   Fri Nov 08, 2013 9:54 pm

yolomate can you send me please the first version of your superman.. i mean, with only the suit edit.. the one who you show in your first video..

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yolomate



Posts : 2176
Join date : 2013-06-17
Age : 39

PostSubject: Re: Superman New 52. Hannibal/Kal Elvis EDIT   Sat Nov 09, 2013 12:38 am

@LALO27 wrote:
yolomate can you send me please the first version of your superman.. i mean, with only the suit edit.. the one who you show in your first video..

http://www.4shared.com/rar/tmMaWQa1/SUPERMANNEW52WIN.html   ok my friend try!! is for winmugen
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Tumatae



Posts : 25
Join date : 2013-05-12

PostSubject: Re: Superman New 52. Hannibal/Kal Elvis EDIT   Sat Nov 09, 2013 3:48 am

anti-progressive people. I bet they're still on windows 98 or something jokers laugh
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LALO27



Posts : 282
Join date : 2012-12-03
Age : 24
Location : Córdoba Argentina

PostSubject: Re: Superman New 52. Hannibal/Kal Elvis EDIT   Sat Nov 09, 2013 9:29 am

@Tumatae wrote:
anti-progressive people. I bet they're still on windows 98 or something jokers laugh
sorry man, but i like very much this version too.. thanks yolomate for your help, but i'm wrong, the request isnt for you.. can you help me with this tumatae? please!
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Tumatae



Posts : 25
Join date : 2013-05-12

PostSubject: Re: Superman New 52. Hannibal/Kal Elvis EDIT   Sat Nov 09, 2013 11:27 am

Nope sorry deleted it. Try Yolo's link. He actually made it into winmugen this time instead of just begging for a winmugen version. Shocked 
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Red Hood



Posts : 908
Join date : 2012-06-16

PostSubject: Re: Superman New 52. Hannibal/Kal Elvis EDIT   Sun Nov 10, 2013 3:53 pm

loving the new face edits.
Now if you can change the one from the hyper too, using jim lee's art. this would be splendid. tongue 
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mazemerald



Posts : 2041
Join date : 2012-12-10
Age : 26
Location : CAPCOM GALAXY

PostSubject: Re: Superman New 52. Hannibal/Kal Elvis EDIT   Mon Nov 11, 2013 5:36 pm

very good!

new sprites stayed really perfect.

you got to do a brilliant revitalizing
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Ryon



Posts : 95
Join date : 2013-05-18

PostSubject: Re: Superman New 52. Hannibal/Kal Elvis EDIT   Mon Nov 11, 2013 9:44 pm

Feedback time!!!!!


  1. HK - The explod and sound for the earth shockwave, is activated 1 frame to early on both.
  2. HK - Needs fall = 1, otherwise the opponent flies backwards and lands on his feet.
  3. WTF is this?
    [Size]
    xscale = 0.89 ;0.8444;MyMugensize
    yscale = 1    ;0.92;MyMugensize
    z.width = 3
    ground.back=15
    ground.front=13
    air.back=12
    air.front=12
    height=60
    attack.width=0
    attack.dist=160
    proj.attack.dist=90
    proj.doscale=0

    These parameters were NEVER real, Z was never finished coding it has no effect. attack.width does NOTHING because its not real. Why are they here? If your updating a character please make sure you remove the older coding that does nothing, if your not sure about it, try it out and see what happens.

  4. Ice Breath (Heavy Punch) It makes the opponent spaz out like crazy. I've played with the original Superman, I know it did that on him to, but don't you think you can come up with something more... believable? I mean if superman blue ice breath of me i wouldnt spin around like a crazy person then fall down. how about turn into a ice cube and bounces back then shatter? custom states they can be your best friend of your worst enemy.

  5. This move
    [Command]
    name = "QCF2_K"
    It ends with superman standing in the ground like he USED to in the older version you should fix this end animation to make him float instead of stand in the ground.

  6. "Super Tsunami" , The helper activates to early which pulls player in before his super pause is even in effect. May want to fix that.

  7. "Maximum Justice" The super is great! but Im good at eye balling details. Your target bind is effective probably 1 or 2 ticks late. when he grabs em to knock em upward.


Thats all for now.
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Tumatae



Posts : 25
Join date : 2013-05-12

PostSubject: Re: Superman New 52. Hannibal/Kal Elvis EDIT   Tue Nov 12, 2013 12:46 am

1&2 on it
3. yeah if its not broken i dont do anything about it. I have no clue what it does. I am no master at this coding thing (and the mymugensize is for my personal mugen size as a reminder i just forgot to delete it on release)
4. weak is the only ice breath. mid and heavy are just plain ol' wind, no icing involved. maybe when I get inspired by something. But for now, ill stay w/ the original.
5. Ive been planning of replacing that move altogether w/ a new speed related super.For now think of it a temporary/unfinished placeholder. Ill get to it when I have time
6. Yep i see it now. when i have time
7. meh
All will be uploaded on next update.
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rodrigue



Posts : 174
Join date : 2013-08-20

PostSubject: Re: Superman New 52. Hannibal/Kal Elvis EDIT   Tue Nov 12, 2013 4:06 am

thanks for updating my favorite mugen char
he is near perfection
love him
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LALO27



Posts : 282
Join date : 2012-12-03
Age : 24
Location : Córdoba Argentina

PostSubject: Re: Superman New 52. Hannibal/Kal Elvis EDIT   Thu Nov 14, 2013 9:20 pm

great work with the update.. this super is awesome.. i can't wait for the final release..!! i love the face edits man!
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Lanier1996



Posts : 8
Join date : 2013-10-12
Age : 21

PostSubject: Re: Superman New 52. Hannibal/Kal Elvis EDIT   Sun Nov 17, 2013 11:27 am

Does anyone know how to do the Maximum justice hyper?
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yolomate



Posts : 2176
Join date : 2013-06-17
Age : 39

PostSubject: Re: Superman New 52. Hannibal/Kal Elvis EDIT   Sun Nov 17, 2013 12:18 pm

@Tumatae wrote:
anti-progressive people. I bet they're still on windows 98 or something jokers laugh
my windows is 7...but I love it winmugen...I play first in winmugen and still great and funny!
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yolomate



Posts : 2176
Join date : 2013-06-17
Age : 39

PostSubject: Re: Superman New 52. Hannibal/Kal Elvis EDIT   Sun Nov 17, 2013 12:39 pm


you got it it this punch and kick Lanier1996??? try this 2 buttoms and joystick moves in u inverse
@Lanier1996 wrote:
Does anyone know how to do the Maximum justice hyper?
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