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 Neo Gotham (Batman Beyond) Stage by dev

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dev



Posts : 433
Join date : 2012-05-18

PostSubject: Neo Gotham (Batman Beyond) Stage by dev   May 21st 2013, 11:47 am

Ok, gentlemen, here's my new stage. Hope you like it. I know there isn't a stage for Batman Beyond, so I did one. Express yourselves.
Special thanks to Batzarro.




http://www.sendspace.com/file/9cdyr2


Last edited by dev on May 22nd 2013, 6:41 am; edited 2 times in total
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Beto



Posts : 547
Join date : 2012-11-28

PostSubject: Re: Neo Gotham (Batman Beyond) Stage by dev   May 21st 2013, 11:54 am

Very good Smile
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gartanham



Posts : 402
Join date : 2012-05-01

PostSubject: Re: Neo Gotham (Batman Beyond) Stage by dev   May 21st 2013, 4:11 pm

very good man cheers , just lack a super jump, someone here has a tutorial on how to put on screen super jump mugen? Rolling Eyes
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batcat74



Posts : 68
Join date : 2013-04-11

PostSubject: Re: Neo Gotham (Batman Beyond) Stage by dev   May 21st 2013, 4:14 pm

yep, it's almost perfect!!! Just needs the super jump
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ZaikoNEONElementz



Posts : 130
Join date : 2012-06-26
Location : I live within the midst of the Earth. Why?

PostSubject: Re: Neo Gotham (Batman Beyond) Stage by dev   May 21st 2013, 11:07 pm

Woah! Thank you Dev. Such a great release!
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dev



Posts : 433
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PostSubject: Re: Neo Gotham (Batman Beyond) Stage by dev   May 22nd 2013, 6:42 am

First post updated:
Added super jump, recolored the cars to fit more the stage, and fixed some stuff in the BG.
So, please, replace the old one with this one, gentlemen.
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Alan Joestar



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Age : 23
Location : México

PostSubject: Re: Neo Gotham (Batman Beyond) Stage by dev   May 22nd 2013, 9:23 am

Awesome stage Dev!
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kyoman



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PostSubject: Re: Neo Gotham (Batman Beyond) Stage by dev   May 22nd 2013, 11:59 am

Nice concept Dev. Thanks !
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wingnut



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PostSubject: Re: Neo Gotham (Batman Beyond) Stage by dev   May 23rd 2013, 11:05 pm

Great stage!!
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Fightfan



Posts : 463
Join date : 2012-07-18

PostSubject: Re: Neo Gotham (Batman Beyond) Stage by dev   May 24th 2013, 9:07 pm

Looks great, is it animated?
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animaraz



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PostSubject: Re: Neo Gotham (Batman Beyond) Stage by dev   May 24th 2013, 9:25 pm

Remplace ready, good update!!!
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dev



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PostSubject: Re: Neo Gotham (Batman Beyond) Stage by dev   May 25th 2013, 1:13 am

@Fightfan wrote:
Looks great, is it animated?

Yes, it is.
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tank402



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Age : 100
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PostSubject: Re: Neo Gotham (Batman Beyond) Stage by dev   May 25th 2013, 8:31 am

Figured out the animation dec,congrats bro....maybe i can send you some stuff im sitting on and you can use it to make some marvel stages.lol not a big dc fan but this is a good stage bro.awesome job man.not to get off topic and break rules buuuuuuut how goes that mysteriously glass domed wip of yours i like sooooooo much?lol
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dev



Posts : 433
Join date : 2012-05-18

PostSubject: Re: Neo Gotham (Batman Beyond) Stage by dev   May 25th 2013, 8:53 am

Thanks, bro. Well, hit me with a PM when you get the chance. About Mysterio, the progress is slow, but I believe I can finish him. I just feel like I'm not ready for it now. Don't know if you know how that feels..
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tank402



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Location : leftside ofyourmomsbed,your house

PostSubject: Re: Neo Gotham (Batman Beyond) Stage by dev   May 25th 2013, 9:40 am

@dev wrote:
Thanks, bro. Well, hit me with a PM when you get the chance. About Mysterio, the progress is slow, but I believe I can finish him. I just feel like I'm not ready for it now. Don't know if you know how that feels..

I know exactly how you feel, you have to do 99% of everything from scratch spritewise since theres nothing close to him out there basewise and since his powers/moves are set as just his basically unlike spidey/spidergirl for example the coding and move ideas are complex and a nightmare and you get brainstorms here and there of stuff to do for him out of nowhere but not a constant thought process of them where you can just sit there and knock stuff out for him ....if thats what you mean,then yes i kno exactly how you feel i call that feeling "LOKI".lol
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