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 Nathan Spencer

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carpa5



Posts : 859
Join date : 2012-06-04

PostSubject: Re: Nathan Spencer   December 26th 2017, 6:09 am

thanks i like much
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ghost_rider



Posts : 60
Join date : 2012-05-27

PostSubject: Re: Nathan Spencer   December 26th 2017, 6:32 am

You have a great Talent...

this char looks very Awesome!!!!!

clap clap clap clap
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Mr.Ketchup

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Posts : 128
Join date : 2012-06-01

PostSubject: Re: Nathan Spencer   December 26th 2017, 7:40 am

This were a surprise for me. I really like the sprites, good work.
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Doom

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Join date : 2014-08-22

PostSubject: Re: Nathan Spencer   December 26th 2017, 8:50 am

Thanks, bro ...
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brucewayne74

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Posts : 313
Join date : 2012-11-29

PostSubject: Re: Nathan Spencer   December 26th 2017, 9:55 am

This christmas is full of amazing chars,chars i dreamed for mugen, but this time there is a char that i wanted to make,but you made him much better than i though possible
I hoped for a classic bionic commando hair Style with sunglasses, but probably this new capcom version is better
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brucewayne74

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PostSubject: Re: Nathan Spencer   December 27th 2017, 1:28 am

I KNOW THAT THERE ISN' T IN THE Marvel vs CAPCOM GAMES, BUT IN THE ORIGINAL ARCADE GAME JOE CAN HIT ENEMIES WITH A SORT OF WEB SWING, I DON T UNDERSTAND WHY CAPCOM DIDN T USE THIS MOVE, BUT YOU COULD ADD IT
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ROLEINMUGEN



Posts : 95
Join date : 2012-06-05

PostSubject: Re: Nathan Spencer   December 27th 2017, 4:33 am

At first, because of the good sprites, small file size and the text I was sure this was going to be not such a good char, but when I downloaded I got very nicely surprised!

Beautiful sprites, nice animations, nice overall gameplay. In short: Good job!! I hope to see more from you!
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alnyrd



Posts : 13
Join date : 2014-03-22

PostSubject: Re: Nathan Spencer   December 27th 2017, 9:36 am

At the first sight, I seriously thought: WINTER SOLDIER with nice sprite???

well, altough that it is not what I thought at first, this is very well done character Very Happy
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dibael_el_guapo



Posts : 3
Join date : 2016-08-13

PostSubject: Re: Nathan Spencer   December 27th 2017, 2:18 pm


Blade, congratulations for the work ... Merry Christmas late ... grante gift you gave to MVC fans ... the only thing I regret was the fact that it is not compatible with TagSystem ... But still a nice char .
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heartoffire

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Posts : 11
Join date : 2012-12-13

PostSubject: Re: Nathan Spencer   January 7th 2018, 4:19 pm

Great sprite work but the gameplay needs some fixing. There are a lot of cheap stuff. Can you fix an infinite like this below?


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Blade

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Join date : 2012-11-07

PostSubject: Re: Nathan Spencer   January 13th 2018, 12:12 pm

Thanks, i dont have coding skills to create that. even on those what i have i got help.
I asked for help on Wesker, no one replyed.
So this Wesker and Spencer is all what we have for now.
For now i can't focus on those two because I have lots of sprites to finish for other characters i am working on. Thank you.
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Doom

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PostSubject: Re: Nathan Spencer   January 13th 2018, 12:16 pm

@Blade wrote:
Thanks, i dont have coding skills to create that. even on those what i have i got help.
I asked for help on Wesker, no one replyed.
So this Wesker and Spencer is all what we have for now.
For now i can't focus on those two because I have lots of sprites to finish for other characters i am working on. Thank you.

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Doom

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PostSubject: Re: Nathan Spencer   January 13th 2018, 12:56 pm

Btw ... check your PM ...
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yolomate

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Posts : 3570
Join date : 2013-06-17
Age : 40

PostSubject: Re: Nathan Spencer   January 13th 2018, 5:34 pm

@Blade wrote:
Thanks, i dont have coding skills to create that. even on those what i have i got help.
I asked for help on Wesker, no one replyed.
So this Wesker and Spencer is all what we have for now.
For now i can't focus on those two because I have lots of sprites to finish for other characters i am working on. Thank you.

you see my palettes for you char? go to:
http://mugenmultiverse.fanbb.net/t11247-new-yolomate-palettes-part-2-just-when-you-thought-it-was-safe-to-go-back-in-the-forum
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