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 Marvel's X-23 ( Laura Kenny) by Volzilla & Skhsato123

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asterione

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Join date : 2012-06-07

PostSubject: Re: Marvel's X-23 ( Laura Kenny) by Volzilla & Skhsato123   October 24th 2017, 4:39 am

Gabriel and the sisters will make for a more original char. Instead, Darken and Saberthoot are easier to implement as alternatives if wolverine is the opponent.

you can specify a variable (let's call it Var(6) for simplicity) and do the following thing:

Code:
[State -2, VarSet]
type = VarSet
trigger1 = (p2name != "wolverine") & (p2name != "wolverine unmasked") & (p2name != "wolverine boneclaw") & (p2name != "old man logan") & (p2name != "sabertooth")
v = 6  
value = 0

[State -2, VarSet]
type = VarSet
trigger1 = ((p2name = "wolverine") | (p2name = "wolverine unmasked") | (p2name = "wolverine boneclaw") | (p2name = "old man logan")) & (p2name != "sabertooth")
v = 6  
value = 1

[State -2, VarSet]
type = VarSet
trigger1 = ((p2name = "wolverine") | (p2name = "wolverine unmasked") | (p2name = "wolverine boneclaw") | (p2name = "old man logan")) & (p2name = "sabertooth")
v = 6  
value = 2

Now... when you call the helper

Code:
[State 1200, Helper]
type = Helper
trigger1 = (time = 0) & (Var(6) = 0)
helpertype = normal ;player
name = "wolverine"
etc...

[State 1200, Helper]
type = Helper
trigger1 = (time = 0) & (Var(6) = 1)
helpertype = normal ;player
name = "sabertooth"
etc...

[State 1200, Helper]
type = Helper
trigger1 = (time = 0) & (Var(6) = 2)
helpertype = normal ;player
name = "daken"
etc...

I just wrote the code like that without testing, so there might be errors. But I hope you get the logic
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Kylo

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PostSubject: Re: Marvel's X-23 ( Laura Kenny) by Volzilla & Skhsato123   October 24th 2017, 6:23 am

Good to see all those suggestions ... Smile
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skhsato123

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Age : 32
Location : Egypt

PostSubject: Re: Marvel's X-23 ( Laura Kenny) by Volzilla & Skhsato123   October 24th 2017, 6:47 am

thanks all for your help
@asterione
i already created a Mega Helper in which first sabretooth come to hit and go out then Daken enters to complete the hit
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skhsato123

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PostSubject: Re: Marvel's X-23 ( Laura Kenny) by Volzilla & Skhsato123   October 30th 2017, 10:20 pm

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Capcomnator

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PostSubject: Re: Marvel's X-23 ( Laura Kenny) by Volzilla & Skhsato123   October 30th 2017, 10:48 pm

this version is good, i think the black palette can be improve with more black variations on a gradient scheme.
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skhsato123

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PostSubject: Re: Marvel's X-23 ( Laura Kenny) by Volzilla & Skhsato123   October 30th 2017, 11:00 pm

@Capcomnator wrote:
this version is good, i think the black palette can be improve with more black variations on a gradient scheme.

Yet it still needs more work my friend
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Kylo

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PostSubject: Re: Marvel's X-23 ( Laura Kenny) by Volzilla & Skhsato123   October 31st 2017, 6:22 am

Continue improving friend ...
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borewood2013

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PostSubject: Re: Marvel's X-23 ( Laura Kenny) by Volzilla & Skhsato123   October 31st 2017, 7:48 am

Thank you very much for your MUGEN contribution, and this wonderful MUGEN work by the truly yours has been added to the current "The Unofficial 2017 Halloween MMV Event (personal)!" at MMV here Arrow :  http://mugenmultiverse.fanbb.net/t10833p15-the-unofficial-2017-halloween-mmv-event-personal

cheers clap  cheers clap  cheers clap
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ernes



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PostSubject: Re: Marvel's X-23 ( Laura Kenny) by Volzilla & Skhsato123   November 4th 2017, 12:36 am


i like two version of x23 wip
skhsato123 ond logansan
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skhsato123

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PostSubject: Re: Marvel's X-23 ( Laura Kenny) by Volzilla & Skhsato123   November 4th 2017, 6:48 am

Thanks everyone for support and feedback
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Marvel's X-23 ( Laura Kenny) by Volzilla & Skhsato123
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