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 OpenBOR WIP .: Avengers Game :.

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O Ilusionista

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PostSubject: OpenBOR WIP .: Avengers Game :.   May 7th 2013, 2:24 pm

?


Last edited by O Ilusionista on February 2nd 2015, 12:57 pm; edited 2 times in total
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Ax

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PostSubject: Re: OpenBOR WIP .: Avengers Game :.   May 7th 2013, 2:32 pm

I remember this game, I used to play it in the arcades. A remake would be pretty cool and nostalgic.
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O Ilusionista

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PostSubject: Re: OpenBOR WIP .: Avengers Game :.   May 7th 2013, 2:50 pm

Thanks man.
And if you wanna help, spriters are very welcome Smile
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YoungSamurai5

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PostSubject: Re: OpenBOR WIP .: Avengers Game :.   May 7th 2013, 3:02 pm

this seems like a pretty cool idea. good luck on this O Razz
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Shining

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PostSubject: Re: OpenBOR WIP .: Avengers Game :.   May 7th 2013, 3:09 pm



i remember that game...one of my favouite...and NOW WITH NEW CHARACTERS Surprised
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carpa5



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PostSubject: Re: OpenBOR WIP .: Avengers Game :.   May 7th 2013, 3:47 pm

auchchchchch i wanted please cool thanks
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O Ilusionista

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PostSubject: Re: OpenBOR WIP .: Avengers Game :.   May 7th 2013, 3:54 pm

we just had started, It will take a time until the release.
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mugenaddict34



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PostSubject: Re: OpenBOR WIP .: Avengers Game :.   May 7th 2013, 4:48 pm

Oh guys, great idea rescuing this game. I love the beat m up games furthermore when they are playable superhero chars Wink Cool!

THANK YOU!!
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PostSubject: Re: OpenBOR WIP .: Avengers Game :.   May 7th 2013, 5:20 pm

Xavier as a playable or a NPC.

Yes or No?
(still needs fixes)
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O Ilusionista

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PostSubject: Re: OpenBOR WIP .: Avengers Game :.   May 8th 2013, 10:33 am

Progress:

Thanks to utunnels, the HUD bug is fixed Smile
HUD changed by Doom's suggestions
Warmachine's effects are now blue


Quicksilver got some speed effects on run animation
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mugenaddict34



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PostSubject: Re: OpenBOR WIP .: Avengers Game :.   May 8th 2013, 11:58 am

O Ilusionista wrote:
Xavier as a playable or a NPC.

Yes or No?
(still needs fixes)

I say No. I think he is better as a NPC helping char Rolling Eyes

Great improvements with WM effects and Quicksilver. This Game will be pretty cool to play cheers
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PostSubject: Re: OpenBOR WIP .: Avengers Game :.   May 9th 2013, 10:10 am

This is another point of why I love OpenBOR:


Its so simple to make it. We have a Platform entity, if the character jumps over it, it will land at top of it. No hack, no tricks, Simply like that.
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malevka1

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PostSubject: Re: OpenBOR WIP .: Avengers Game :.   May 9th 2013, 1:46 pm

Мне нравится
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PostSubject: Re: OpenBOR WIP .: Avengers Game :.   May 9th 2013, 1:51 pm

как ты делаещ
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PostSubject: Re: OpenBOR WIP .: Avengers Game :.   May 13th 2013, 10:22 am

Progress:
- Burn effects for all chars and enemies (thanks Pierwolf)


- Robotic hit sounds for Warmachine and Ironman
- New Soldier enemy (the most common one)

- Guard now actually...guards


- General improves on the stage - Doors were resized, the stage is wider and have some new edits. Plus, this is the new sub boss: Forklift. When you beat him, a normal Soldier will jump to fight you (but if he wasn't able to fight with you with a Forklift, what he can do by himself anyway, lol)

(I think they doesn't likes the Avengers...)

- Each char has a new unique icon. And looks, Hawkeye has a fan, lol


- Whenever you see a char on other palette, watch out: with new colors, comes new moves. Green gunner, for example, shoots twice.

- TMNT fans will remember what happens if you pass in front of a car Smile

(the shadow is wrong, I know)

- This will lead to a branch


- New playable char: Ant Man



I am loving to work on this mod Smile
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