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 Vs.Style DEBUTS UNKNOWN SOLDIER W.i.P

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Kylo

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PostSubject: Re: Vs.Style DEBUTS UNKNOWN SOLDIER W.i.P   September 11th 2017, 8:54 am

Mazemerald wrote:

alright now! everything is working good for now..... all codes work correctly.

i will update only some sprites and doing tests to releasing....!

thanks for all the support.

Congratulations for that ... yes
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Capcomnator

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Location : Adelaide - Australia - Capcom Stuff Maker

PostSubject: Re: Vs.Style DEBUTS UNKNOWN SOLDIER W.i.P   September 11th 2017, 9:44 am

thank you friend!

i tested the char and he didn´t show any bug or error, it´s amazing.

i really get to make a char with a satisfatory quality that i expected to gladiacloud.

i have pride to release him for all the mugen community.

the gameplay is awesome and very consistent.

wait it soon!....
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sp1r1t3d



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PostSubject: Re: Vs.Style DEBUTS UNKNOWN SOLDIER W.i.P   September 11th 2017, 1:46 pm

Great work so far maze. I know a lot of people thought this character was too 2-dimensional to make but you're making it work.

I'm not a great spriter or coder, but I have some thoughts if you'd like them for a potential update down the line.

The story of the game says the soldiers were created to fight so for an intro you could have him come out of a test tube bare chested like the character starts out in the game.

And maybe for a level 3 hyper you could have the final boss from the game emperor Bios attack. He's this six armed blue and brown winged creature who shoots an array of lasers from his wings.

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Just some food for thought.
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Capcomnator

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PostSubject: Re: Vs.Style DEBUTS UNKNOWN SOLDIER W.i.P   September 12th 2017, 8:29 am

@sp1r1t3d wrote:
Great work so far maze. I know a lot of people thought this character was too 2-dimensional to make but you're making it work.

I'm not a great spriter or coder, but I have some thoughts if you'd like them for a potential update down the line.

The story of the game says the soldiers were created to fight so for an intro you could have him come out of a test tube bare chested like the character starts out in the game.

And maybe for a level 3 hyper you could have the final boss from the game emperor Bios attack. He's this six armed blue and brown winged creature who shoots an array of lasers from his wings.

[You must be registered and logged in to see this image.]

Just some food for thought.

--------------------

the shirtless intro i had thought before...but the final boss is very hard to do.
i will work on intro,win pose and new sprites to implement.
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Capcomnator

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PostSubject: Re: Vs.Style DEBUTS UNKNOWN SOLDIER W.i.P   September 12th 2017, 10:31 pm

now the work is done...but it´s missing some details.

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I will work on shirtless intro and win pose and up flight stance too.

almost there, but i want to release a char with a better standard than before.
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borewood2013

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PostSubject: Re: Vs.Style DEBUTS UNKNOWN SOLDIER W.i.P   September 13th 2017, 4:28 am

Keep up the cool MUGEN job man, I know you can do it! yes

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in case imgur not working for you...:
 
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Kylo

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PostSubject: Re: Vs.Style DEBUTS UNKNOWN SOLDIER W.i.P   September 13th 2017, 6:32 am


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I love that sprite ... yes
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Capcomnator

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PostSubject: Re: Vs.Style DEBUTS UNKNOWN SOLDIER W.i.P   September 13th 2017, 6:09 pm

Doom wrote:

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I love that sprite ... yes

thanks friend!
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fede de 10

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PostSubject: Re: Vs.Style DEBUTS UNKNOWN SOLDIER W.i.P   September 13th 2017, 10:09 pm

Mazemerald wrote:
now the work is done...but it´s missing some details.
Fantastic work. Increíble sencillamente increible

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I will work on shirtless intro and win pose and up flight stance too.

almost there, but i want to release a char with a better standard than before.
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