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 Lie Meiling & Hong Meiling updated (04/27/13)

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Ricepigeon



Posts : 49
Join date : 2013-04-30

PostSubject: Lie Meiling & Hong Meiling updated (04/27/13)   April 30th 2013, 9:11 am



http://ricepigeon.webs.com

04/27/13: Meiling Duo updated.

Changelog:

Lie Meiling:
Spoiler:
 

Hong Meiling:
Spoiler:
 


Known Issues (Both):
  • Trip guard not enabled
  • Standing Medium cannot be done from a dash
  • Jump land can be cancelled into specials and supers, but not normals
  • Hitdefs and damage scaling are only calculated on the first possible frame of attacks


Known Issues (Lie):
  • Four Star Sword can cause large amounts of frame advanatage if done close to ground
  • Axe Kick can can cause more than one ground bounce per combo, leading to infinites
  • Raging Youkai can hit in instances where it shouldn't
  • Dive kick lacks a height restriction
  • Command for Ultraviolet Flip takes precedence over Axe Kick where it shouldn't


Known Issues (Hong):
  • Scarlet Cannon doesn't apply juggle points correctly, causing an infinite
  • P2 animation on throw causes an extra bounce that shouldnt happen
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volzzilla



Posts : 5852
Join date : 2012-05-02

PostSubject: Re: Lie Meiling & Hong Meiling updated (04/27/13)   April 30th 2013, 2:10 pm

thanx for joining. giving you creator membergroup status now Smile

and thank you for sharing Exclamation Exclamation
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Lie Meiling & Hong Meiling updated (04/27/13)
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