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 [NOT MUGEN] NAMCO SUPER HEROES update (thanks to Gladiacloud for the news)

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borewood2013

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PostSubject: [NOT MUGEN] NAMCO SUPER HEROES update (thanks to Gladiacloud for the news)   May 17th 2017, 4:50 pm

[NOT MUGEN] NAMCO SUPER HEROES demo video - version NSH1021.EXE (2016/09/18):


Thanks to my MUGEN friend, Gladiacloud, I got to know that hiro has updated his cool classic NAMCO SUPER HEROES from 2009 to 2016 Arrow :

http://hiro.blue.coocan.jp/products/NSH/NSH.html

Now I take a chance to record the game play of hiro's update of his cool classic NAMCO SUPER HEROES!



Some in-game screenshots (from hiro's web site) cyclops :



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Doom

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PostSubject: Re: [NOT MUGEN] NAMCO SUPER HEROES update (thanks to Gladiacloud for the news)   July 9th 2017, 10:41 am

Cool ... Smile
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borewood2013

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PostSubject: Re: [NOT MUGEN] NAMCO SUPER HEROES update (thanks to Gladiacloud for the news)   July 10th 2017, 5:39 pm

Actually this video demo showcase has one (1) missing match -- the final boss NSH Ryu -- anybody interested can try to play the whole course of NAMCO SUPER HEROES to see the final boss NSH Ryu for himself/herself/itself! cyclops
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nedflandeurse



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PostSubject: Re: [NOT MUGEN] NAMCO SUPER HEROES update (thanks to Gladiacloud for the news)   August 2nd 2017, 3:17 pm

Thanks for the great share!
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PostSubject: Re: [NOT MUGEN] NAMCO SUPER HEROES update (thanks to Gladiacloud for the news)   August 2nd 2017, 3:28 pm

@nedflandeurse wrote:
Thanks for the great share!

According to hiro's homepage, there is a Ki cyclops :

I really hope someday hiro will add Ki to NSH........ bounce

And I some time ago released the Namco Super Heroes Gilgamesh sprite/sound rip Smile :


in case servimg not working for you...:
 

This NSH Gilgamesh has way more sprites than the Namco X Capcom rips, if you are interested then please take a look at here Arrow :  http://mugenmultiverse.fanbb.net/t4663p45-borewood2013-s-video-game-rips-topic

Also, I ripped and released the Namco Super Heroes Wonder Momo a bit longer ago, yet, Txpot has already ripped her and even mugenized her in 2012, way before my rips  Neutral :

in case servimg not working for you...:
 


Last edited by borewood2013 on August 2nd 2017, 5:30 pm; edited 1 time in total
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Mistah Jorge

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PostSubject: Re: [NOT MUGEN] NAMCO SUPER HEROES update (thanks to Gladiacloud for the news)   August 2nd 2017, 4:39 pm

This does look somewhat mugen to me...
But what is this exactly? a whole project from scratch?
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Mazemerald

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PostSubject: Re: [NOT MUGEN] NAMCO SUPER HEROES update (thanks to Gladiacloud for the news)   August 2nd 2017, 5:20 pm


if is it not mugen,then what is it? what´s the engine?

some emulator or executable system?

it looks more advanced than mugen.
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PostSubject: Re: [NOT MUGEN] NAMCO SUPER HEROES update (thanks to Gladiacloud for the news)   August 2nd 2017, 5:24 pm

This is not MUGEN.  No   This is a homemade fanbase fighting game from scratch by a Japanese hiro featuring Namco classic characters and stages.  And its gameplay is similar to Street Fighter Alpha. Basketball
But I am not able to figure out what kind of fighter maker hiro is using.............it says, "created by am.exe", and it looks like some very customized Japanese fighter maker...... scratch

There is a way to rip stuff from this Namco Super Heroes (NSH), but it is very troublesome.......

I mugenized a NSH Bravoman and Txpot mugenized a NSH Wonder Momo.


I might be mugenizing a NSH Rick from Splatterhouse in the near future......I guess so......... tongue
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[NOT MUGEN] NAMCO SUPER HEROES update (thanks to Gladiacloud for the news)
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